No Mans Sky developer Sean Murray held an AMA on Reddit Here

No Mans Sky developer Sean Murray held an AMA on Reddit Here

first_img <> 1/17″Don’t Go Here” is the perfect name for a planet full of deadly alien beasts. Anyone who visits this deserves what they get. 1/17There may be quintillions of planets in this universe but a good percentage of these are named Harambe, the gorilla that was shot by zoo workers a few months ago. 1/17The No Man’s Sky creators keeps tabs on all the planet names being chosen, and they pointed out that one of the first ones that reviewers went for was Poopland. “Journalists ¯\_(シ)_/¯” 1/17Got the time to explore this planet and be among the living? Planet Anthrax may be for you. 1/17Planet Fourtwenty. Because when you reach a planet whose weather is “Baked” , what else can you call it? 1/17Planet No New Friends. The loneliest planet in the galaxy. 1/17A Doctor Who fan named their first planet Gallifrey after the Time Lords’ home world. 1/17This orange mess of a planet is named Trump. “Nuke it from orbit, it’s the only way to be sure.” 1/17When the No Man’s Sky devs stopped by the Colbert Show, he got to name his own planet and universe. Hopefully he’s jumped back online to claim them again after the wipe! 1/17In case anyone needed a second inhabitable frozen world to reside in, here’s Alaska 2. 1/17Planet Smurf isn’t quite as blue as we expected, but it no doubt has plenty of little creatures running around it. 1/17Again, if you hand journalists a game they will do everything they can to make it silly. Welcome to Big Buttistan. 1/17Not sure if Purge Planet means that everything kills one another one day a year, or that they’re always throwing up. Probably the latter, from the look of things. 1/17If you were thinking of naming your homeworld “Planet McPlanetyface”, you’re not alone in the universe. The devs have pointed out they were up to Planet McPlanetyface 5 before the wipe. 1/17While the majority of gamers seem to be concerned with thinking up silly names, at least one thoughtful player named a planet in honor of his mother who had recently passed away. 1/17Planet ^$#%@*^(*!! Try to name a planet with curse words and you’ll get this message instead. Keep it clean out there! 1/17Planet Hell’s Gate is the perfect name for anything this hot. Sheesh. No Man’s Sky is out now, and with it an abrupt tempering of wild speculative expectations against the limit of a small team’s scope and the possibilities of procedural generation. The hype around the game has been pretty crazy, but for once it doesn’t seem to be because of developers over-promising.A game the size of a galaxy, generating star systems and planets on the fly to let players explore a space astronomically larger than Earth itself, is bound to attract gamers with high hopes. Sony highlighted No Man’s Sky as a major title for the PlayStation 4, but developer Hello Games has consistently tried to frame the title as a small team’s fairly ambitious project. It’s a game with scope, but it didn’t ever promise any particular amount of depth.Hello Games founder Sean Murray hit Reddit yesterday for an Ask Me Anything (AMA) thread where he answered gamers’ questions. Here are some of the highlights of that thread. The top question was, of course, about the hype surrounding No Man’s Sky.No Man’s Sky as released is what No Man’s Sky was intended to beNo Man’s Sky was never intended to be an action-packed mutliplayer extravaganza or an incredibly deep exploration of astronomical physics. Murray noted that Hello Games always planned for the game to be a laid back, calm voyage of exploration. Around when he held the AMA, Murray put up a post on the No Man’s Sky blog about what exactly you do in the game and why. At heart, Hello Games intended for No Man’s Sky to be a “very very chill game.”I think really close… I think? I was kinda posting about that today, going back to early versions of the game: The blog post goes into more detail, including addressing what the game is against what the expectations of it might be.“…maybe isn’t the game you *imagined* from those trailers. If you hoped for things like pvp multiplayer or city building, piloting freighters, or building civilizations… that isn’t what NMS is. Over time it might become some of those things through updates.At launch though, it’s an infinite procedural sci-fi-space-survival-sandbox unlike anything you have ever played before. If you decide to play it, you’ll see just how closely it plays to those trailers, and to our original vision. It’s a weird game, it’s a niche game and it’s a very very chill game.”The hype got out of controlWith Sony backing the game and highlighting it at E3 and so much potential of exploration behind the concept, hype for No Man’s Sky exploded. Most of the hype was speculative, however, and each public appearance and demo seemed to just add to the speculation about what might be in the game rather than what Hello Games specifically said was in the game.“It’s catch 22, if we hadn’t announced when we did, we probably would have quit the project without the community supporting us… Every time we showed the game we always assumed people would suddenly not like it anymore… but instead the hype would just get crazier. In an alternate timeline, imagine if we could just be showing it for the first time tonight and launching tomorrow? Imagine how fun that would have been…”[About the /r/nomansskythegame subreddit] “Some of the team read it for sure, and then post me the weirdest stuff 🙂 OK so I’ll admit there have been times, my lowest on the project, where I’ve looked at the subreddit and it’s cheered me up and kept me going. But there have been times I’ve looked on there and despaired – and just thought “how can we ever live up to the expectations of people who having been waiting for this game for 3 years”Beards and FOVFanboys are giant dorks, and Murray’s beard and checkered shirt became a sort of uniform for promoting the game.“So basically my beard is a disguise. I’m totally going to shave it off when this game is done, and burn every check shirt I own (5?) and hopefully no one will ever shout “No Man’s Sky FOV Slider?” at me in the street. ever. again. in. my. life.”Are we all playing No Man’s Sky right now?This metaphysical theoretical physics question has been around longer than No Man’s Sky has been in development, but with a game that procedurally generates a space the size of a galaxy in a computer, it’s bound to come up. Murray’s response didn’t provide many answers.“So Elon Musk asked me this (NAME DROP!). I said if I was Elon Musk, then I’d be pretty sure it was right? Like load up the holodeck with the disk where I get to colonise mars and make self driving cars… So I think he almost certainly is, and then I’m an AI bot I guess? In his simulation? Controlled by a giant AI that’s smirking to itself whilst I give this answer….”Hello Games is already working on another gameHello Games will keep supporting No Man’s Sky, and an update to add buildable bases and freighters is already planned, but the developer is also working on a new game. Murray hopes the development and ongoing support will work together.“…there are other ideas we’ve got rattling around in our heads too. I think video games is just such a largely unexplored field. There’s very few studios that pull off the two game thing, but supporting one game and then kicking off something new – that’s doable right?Sh*t, I just remembered, we’ve got another thing we’re already working on that’s unannounced. It’s a small experiment, but hopefully you all might like it :)”General technical detailsYes, big monsters are in the game.The PS4 and PC universes are running on separate servers and won’t be linked.Hello Games is working on FOV options, and hopes people will stop asking about it.An API is possible, but not planned quite yet.Finally, Sean Murray might have a date!In which developer Sean Murray presumably learns that replying to a Reddit user named “SeanMurrayInsideMe” might not have been the best idea.We wish him luck.last_img

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